
Most of the time, my siege weapons arrive to a targeted city right when I'm about to conquer it lol I know making cities easier to capture are what Siege weapons are for, but even they seem to do minimal damage to a city and they are beyond slow. Well, my main problem with Domination in Civ 5 (Vox Populi) is that taking cities is so tedious lol Like, even if I get an army of Swordsmen in the early game, it's going to take at least 15 turns or so to claim a single city, not helped by needing to heal the damage the Swordsmen inevitably sustain, and while I know how "complain-y" that sounds lol Time is exceedingly important in a war (especially if one of my cities is right next to a Civ who is disliking my warfare and gearing up a huge military.).
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S'all good Txurce! I was just confused lol I was like "I thought I created this thread in the strategy section"Īh, so Indonesia is a "jack of all trades"! No wonder I was having such a hard time deciding how to play them Well that's great to know > Thank you for that info I thank you in advance for any tips, suggestions, and overall guides for playing Indonesia Sorry if it seems like the answer is obvious lol I'm fairly new to Civilization and still learning things. And I can't tell if I'd want a forest/jungle dominated location for maximum plantations (which synergizes with the Candi, should I get Cocoa and/or Citrus, as well as the "Goddess of Springtime" Pantheon) or a Grassland so I can navigate units easier lol
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Progress seems like a no-brainer since it benefits multiple settling and workers, but Authority would be ideal for dealing with a neighbor who inevitably gets mad at my settling, not to mention has a policy that gives a free Settler and rewards settling/conquest. There's also the matter of Policies and location, which are hard to decide on. Domination seems to be the best style of play for Indonesia since their UA works with conquering cities, their UU can be absurdly powerful with enough luck, and the luxury resources mitigates the unhappiness from warfare/conquering cities (not to mention I get to listen to their awesome war theme more frequently lol), but my many Domination attempts have faltered, even with Domination oriented civs, and warmonger penalties are quite severe. I guess the resources help with trading for World Congress votes, aiding with Diplomacy, but otherwise has nothing to do with City States as far as I can tell.

Culture seems sensible but apparently settling multiple towns kills culture output. But how exactly do I tailor this to one of the four methods of Victory? I don't see how this playstyle works with Science.

Like, my first instinct with Indonesia is to immediately settle a LOT of cities to get the unique luxury resource I didn't get with the capital, as well as have more of them to trade with. However, I've run into a bit of a snag when it comes to playing Indonesia. So, INDONESIA! This Civ has fascinated me ever since I saw their UA, providing them THREE unique luxury resources, and I've been wanting to win a game of Vox Populi as Indonesia with that UA in mind. I probably should post in an introductions thread first ^_^ But I have no idea where that is and I just want to cut to the chase lol

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Unpack archive file to get 3 map filesģ.Greetings! Just joined this forum as I've been playing Civilization 5 a lot recently and in particular want to get good at Vox Populi (the Community Patch Project, right?). Usually C:\Users\User\Documents\My Games\Sid Meier’s Civilization 5\MapsĢ.
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Download archive file and save it to MAP folder. German, Roman, America, Ottomans, China, Russia, Egypt, India, Arabia, Brazil, Indonesia, Morocco, Mongolia, Englang, France, Japan, Spain, Portugal, Ethiopia, Swedenġ.

Medieval eraĪztec, Roman, Persia, Inca, China, Maya, Egypt, India, Arabia, Carthage, Babylon, Byzantine, Mongolia, Englang, France, Japan, Spain 3. Real placement of strategic and luxury resources, real quantity of resources.Īztec, Roman, Persia, Inca, China, Greece, Maya, Egypt, India, Babylon, Carthage 2. Natural wonders are placed according reality. Each era contains civilizations and city states specific for that era (for example Romans, Greek for ancient era, America, Panama City for modern era). Map is based on real world map in 3 eras (ancient, medieval and modern). This is true starting locations Earth map for Civilization 5 (BNW). Description Earth map true starting locations :
